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Editor overview
The Editor is a non-linear timeline editor built on a dockable panel system. Multi-track video and audio, cross-fades, markers, a preview player with video-aware playback, and a Library panel that doubles as an asset browser and a reference drag source. This is where you cut the final video.
What the Editor is
If Scene Mode is a script-to-video engine, the Editor is the NLE (non-linear editor) that sits on top of it. Every clip you see on the timeline is a reference to an Asset in the Library. Every edit you make is non-destructive: trimming a clip does not touch the source asset.
The Editor supports:
- Multi-track video, audio, and overlay tracks.
- Cross-fades, fade-in, fade-out, and custom transition curves.
- Clip trimming, splitting, copying, pasting, duplicating, nudging.
- Colored markers, loop IN/OUT regions, named timecode labels.
- Snapping, zoom (0.05x to 8x), playhead drag.
- A Library panel with folders, search, drag-to-timeline.
- A dockable panel layout that remembers your arrangement.
- A preview player that understands scene video placement.
- Recording the timeline as a WebM video via the preview player.
How to reach it
Three entry points:
- From Scene Mode, click Import to Timeline. See Importing to the editor.
- From the storyboard subnav, switch from Scene Mode to Editor.
- From a new storyboard, append
?mode=editorto the create URL to skip Scene Mode.
The layout in one diagram
Where to go next
- Panels and layout: the dockview system and saved arrangements.
- Tools: select, cut, marker, snap, zoom.
- Tracks and clips: the core editing loop.
- Keyboard shortcuts: full list.