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Docs Home /Scene Mode /Importing to the editor

Importing to the editor

Scene Mode gets you 80% of the way to a finished video. For the last 20% (cross-fades, layered audio, text overlays, frame-level trimming), you hand the project to the multi-track Editor. This page covers the handoff.

When to import

Import when the scenes are in the right order, the images and narration feel right, and you want to finish production. Typical reasons to import:

  • You want cross-fades between scenes instead of hard cuts.
  • You want a music bed layered under the narration.
  • You want to add a title card, lower thirds, or text overlays.
  • You want frame-level trim control.
  • You want to splice in B-roll or external footage.

The Import to Timeline button

Once your storyboard has at least two scenes with both image and audio ready, an Import to Timeline button appears in the Scene Mode toolbar. Click it to open the import modal.

The modal lets you:

  • Pick an existing timeline to import into, or create a new one.
  • Set the default clip duration (usually the scene's audio duration).
  • Choose whether to bring motion videos, static images, or a mix (Scene Mode's per-scene placement settings are respected).

What gets imported

The import creates point-in-time snapshots of each scene's assets as Editor assets and drops them onto the timeline as clips:

  • Scene image or motion video goes onto the video track V1.
  • Scene narration audio goes onto the audio track A1.
  • Scene duration becomes the clip duration on both tracks.
  • Scenes are placed end-to-end in order, with no gaps.

The import is a snapshot

Edits you make in Scene Mode after the import do not propagate to the timeline. The import is a one-way snapshot. Similarly, edits in the timeline do not flow back to the scenes. If you need to update a scene and push the change into an existing timeline, regenerate the scene in Scene Mode, then drag the updated asset from the Editor's Library panel onto the timeline (the new asset is visible there automatically).

After the import

You land in the Editor on the newly-populated timeline. From there, typical next steps:

  1. Add transitions. Drag a cross-fade onto the joins between scenes.
  2. Trim pauses. Nudge clip edges in to tighten pacing.
  3. Layer music. Drop a track under A1 and drag a music file onto it.
  4. Add text. Generate text assets in the Library and drop them onto an overlay track.
  5. Review and export. Scrub through, then use the preview player's download button to render the final MP4.

Every editor control is covered in the Editor section.

Multiple timelines per storyboard

A storyboard can have many timelines. Different aspect cuts, alternative edits, drafts. Each timeline is a separate Editor project that shares the storyboard's Library. Import once, branch the timeline, try a different arrangement.

Editor entry shortcuts

Three quick ways to reach the Editor:

  • Import to Timeline from Scene Mode (covered above).
  • Scene Mode / Editor toggle in the storyboard subnav. Switches between modes on the same storyboard. If no timeline exists yet, you get an empty editor.
  • Append ?mode=editor when creating a storyboard. Skips Scene Mode entirely and takes you straight to an empty editor.

Where to go next

Storyboard
Scene
Replace a shot, or insert a new one